Home > Games > Video Games > Adventure > Text Adventures > Design and Development > Authoring Systems > Inform
Inform is a system for creating adventure games that can be played on almost any computer, from personal organisers to mainframes, with the aid of 'interpreter' programs.
http://www.missingpiece.com/inform/amiga.html
Homepage of the Amiga port of Inform.
http://www.elvwood.org/InteractiveFiction/
Includes Platypus documentation, the Alice tutorial part 3, and Inform syntax highlighting code.
http://emshort.home.mindspring.com/libraries.htm
Categorized and reviewed Inform library contributions available from the IF Archive and the Web.
http://adamcadre.ac/gull/gull.html
A package designed to enable people to familiarize themselves with Glulx Inform.
http://www.adamcadre.ac/inform.html
Catalog of bugs and patches for the Inform library
http://www.doggysoft.co.uk/inform/
Information about writing games with Inform
http://www.firthworks.com/roger/informary/index.html
Focal point for news about Inform.
http://www.shamusyoung.com/twentysidedtale/?p=566
Review of Inform 7 by Shamus Young. "Inform tried to allow programming without the use of a programming language, and what they built is programming with a confusing language that has nebulous rules."
http://brasslantern.org/writers/iftheory/i7observations.html
Emily Short, one of the developers of Inform 7, discusses why she has found Inform 7 to be powerful.
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