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Textbooks and reference books with a focus on computational geometry.
http://www.springer.com/us/book/9783540137221
One of the well-known early textbooks, by Herbert Edelsbrunner. Includes chapters on arrangements, convex hulls, linear programming, planar point location, Voronoi diagrams, and separation and intersection.
http://www.cs.smith.edu/~orourke/books/art.html
By Joseph O'Rourke. Survey and description of the work in guarding "art galleries" and their generalizations, up until the date of publication (1987). Written for a general mathematical audience.
http://www.cs.smith.edu/~orourke/books/compgeom.html
A well-known textbook by Joseph O'Rourke, including chapters on polygon triangulation, polygon partitioning, convex hulls in 2D and 3D, Voronoi diagrams, arrangements, search and intersection, and motion planning. Sample code in C and Java.
http://www.cs.smith.edu/~orourke/books/discrete.html
Comprehensive handbook, edited by Jacob E. Goodman and Joseph O'Rourke, with 52 chapters in its first edition and 65 chapters in its second edition.
Home > Science > Math > Geometry > Computational Geometry > Publications > Books
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