Home > Games > Roleplaying > Genres > Universal > FUDGE
FUDGE, the Freeform, Universal, Do-it-yourself Gaming Engine, is a roleplaying system designed by Steffan O'Sullivan and published by Grey Ghost Games in 1995. Flexible mechanics and generous licensing agreements have contributed to the use of FUDGE rules in a variety of genres.
http://www.angelfire.com/md/meadowlark/link/deadsea.html
An adventure book for the FUDGE Terra Incognita historical game. Travel to Palestine in the 1930s to solve a murder and find the Dead Sea scrolls.
http://www.panix.com/~sos/rpg/fudfive.html
A character generation system for Fudge, designed to make Fudge character-building more accessible for newcomers.
http://www.panix.com/~sos/rpg/fud-des.html
The history of the game, from conception to publication, and every stop in-between, by Steffan O'Sullivan.
http://www.panix.com/~sos/fudfaq.html
Frequently Asked Questions about Fudge.
http://www.panix.com/~sos/fudge.html
An introduction to Fudge, and a large collection of annotated hyperlinks, maintained by Steffan O'Sullivan, the game's creator. FUDGE stands for Freeform, Universal, Do-it-yourself Gaming Engine.
http://members.dsl-only.net/~bing/frp/fudge/bestiary/
A large collection of animals and monsters for Fudge, compiled from the Fudge mailing list.
http://www.cs.pdx.edu/~trent/frp/fudge.toc.html
The "historical" December 1993 version.
http://www.panix.com/~sos/rpg/fudweap.html
A listing of dozens of low-tech implements of destruction, and their Fudge statistics.
http://members.dsl-only.net/~bing/frp/fudge.html
A collection of Fudge resources including campaigns, optional rules, HTML versions of Fudge itself, and some Java applications.
http://alcazarrenfatha.tripod.com/mystreint
Interpretation of the Myst books and video games. Contains game information, characters, and rules.
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