Near-future game produced by Game Designers' Workshop (GDW) in 1984, Twilight: 2000 portrays the adventures of American soldiers stranded in Europe after World War III. The rules system developed for T2K later became GDW's "house system", used for several other games.
Information on multiple types of weapons, vehicles, professions, equipment and rules.
Features background on Yugoslavia 2000, and adventures.
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