Home > Computers > Virtual Reality > Research Projects
http://www.cybersickness.org/
Includes an on-line database of literature and links relevant to the study of cybersickness.
http://www.hpivc.rdg.ac.uk/
Learn more about the HPIVC and our IPT system also called CAVE.
http://www.fjeld.ch/hci
BUILD-IT is a graspable interface for virtual environments based on real bricks.
http://www.staff.ncl.ac.uk/carlos.calderon/
Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
http://www.cve.salford.ac.uk/
Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
http://www.recveb.ucsb.edu/
Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
http://www.cs.unc.edu/~tracker/
6D pose estimation for humans and devices.
http://www.cg.tuwien.ac.at/research/vr/
This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
http://www.cs.unc.edu/~geom/
Projects on collision detection, solid modeling, visibility culling, and simplification.
http://www.cs.unc.edu/~pxfl/
Research in revolutionary hardware architecture for 3D graphics.
http://www.cs.unc.edu/~walk/
Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
http://ict.usc.edu/
The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
Home > Computers > Virtual Reality > Research Projects
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