Home > Computers > Programming > Languages > HLSL
Direct3D's High-Level Shading Language
http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series3.php
Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots.
http://www.shawnhargreaves.com/hlsl_fragments/hlsl_fragments.html
Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code.
http://www.neatware.com/lbstudio/web/hlsl.html
Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations.
http://msdn.microsoft.com/en-us/library/bb509638.aspx
Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips.
http://msdn.microsoft.com/en-us/library/bb173495.aspx
Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation.
http://www.ohloh.net/projects/3876
Brahma's open source project for abstracting HLSL on .NET/C# - project history. Includes links to source code and examples.
http://msdn.microsoft.com/en-us/library/bb313969.aspx
Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization.
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