Home > Computers > Programming > Languages > ARB
OpenGL's low-level (assembly) shading language. All high-level OpenGL shaders compile to ARB before execution.
http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_program.txt
The OpenGL low-level fragment shader language specification. Includes detailed documentation on APIs and assembly instructions.
http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_program.txt
The OpenGL low-level vertex shader language specification. Includes detailed documentation on APIs and assembly instructions.
http://glprogramming.com/paste.php?paste=137
A clean example of a no-frills vertex shader. demonstrates input/output semantics, application variables and state values.
http://www.cipherengine.com/submit/view.php?i=54
An example of ARB vertex shader code generated by Shader Designer. Includes a screen shot of a metallic shader.
Home > Computers > Programming > Languages > ARB
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