Home > Computers > Programming > Games
The games programming 'How To'.
http://www-cs-students.stanford.edu/~amitp/gameprog.html
Descriptions of algorithms for artificial intelligence, path finding, game design, objects, hexagonal tiles, threads, and text games.
http://www.angelfire.com/games4/ales/
AD Snooker and Briskola games with C++ sources.
http://devmaster.net/
A game development site that provides articles, 3D engines database, a wiki, daily news updates, and a discussion forum.
http://www.eastcoastgames.com/
Dedicated to training new programmers and to making great games, tutorials on C/C++, Java and DirectX, several games written for Windows (Freeware).
http://www.flipcode.com/
Articles, coding techniques, and interviews relating to Game programming.
http://www.gamasutra.com/topic/game-developer
Delivers technical, how-to articles, and news.
http://www.azillionmonkeys.com/qed/gamealgorithms.html
Algorithms, source code and references.
http://www.gamedev.net/
Featuring a huge reference library and weekly interviews of professionals inside the industry. Participate in a public game development project.
http://www.gamedev.org/
Game development discussion forum.
http://www.ambrosine.com/resource.html
Game creation programs for non-programmers.
http://www.red3d.com/siggraph/2000/course39/
Materials from, and links to resources related to, the Siggraph 2000 course "Games Research: the Science of Interactive Entertainment"
http://www.gamespp.com/
Game programming, online games, cheats, tutorials, references, Direct X, C/C++, and Java.
http://www.garagegames.com/
An online game development community and resource center, keeping independent and professional developers connected to their peers, the industry and cutting edge information, tools and code.
http://gepardstudio.4ezi.com/
Downloads for game programming, along with some Java, Linux, DOS and Windows games.
http://www.godpatterns.com/
A set of computer RPG programming tutorials using C# and Lua. Regular articles on the creation of roleplaying games. Topics including Lua scripting, NPCs, maps.
http://www.azillionmonkeys.com/qed/tech.shtml
Source code, tips, and tricks.
http://www.droberts.com/pcgpex/pcgpex.htm
Book by Dave Roberts that takes readers inside the world of PC game programming and reveals the essential techniques to make game programming easy and fun.
http://www.fastgraph.com/diana.html
Articles and book chapters by Diana Gruber on the subject of game design and programming.
http://www.angelfire.com/games2/Rise/
Tutorials on games and QBasic along with developer tools downloads.
http://gpwiki.org/
Game programming tutorials and source code.
http://www.ioe.ac.uk/playground/frame_n.htm
Building computer environments for 4-8 year-olds to play, design, and create games. A playground is a place to play with rules not just by them.
http://www.toymaker.info/
Aimed mainly at the new games programmer. It contains notes and answers to common questions with examples in C++ and DirectX. Resources. T2, a free terrain texture generation tool.
http://zstar.sourceforge.net/
An extensible, distributed system for game development, consisting of an abstract game client, and a game server to which players connect to play games against other players or alone.
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