Home > Computers > Artificial Life > Cellular Automata
http://www.robinupton.com/software/
An open source implementation of Langton's ant in Q-Basic. Supports older monitors; by Robin Upton.
http://www.cafun.de/
An application for simulating complex systems; by André Homeyer. Requires Java.
http://www.alcyone.com/software/cage/
A generic and extensible cellular automaton simulation engine written in Python.
http://www.cs.sjsu.edu/faculty/rucker/capow/
A Windows application that can simulate and analyze various one-dimensional and two-dimensional cellular automata, part of the Cellular Automata and Electric Power project lead by Dr. Rudy Rucker.
http://math.hws.edu/xJava/CA/
David J. Eck's Java-illustrated introduction to 1-dimensional cellular automata.
http://kidojo.com/~yebb/cellauto/
An interactive cellular automata generator with C++ source code available for downloading; by Kevin McDermott.
http://www.cnd.mcgill.ca/bios/bub/CAs.html
A Java applet demonstrating cellular automata models of cardiac dynamics; by Gil Bub.
http://www.fourmilab.ch/cellab/
An extendable DOS/Windows application for exploring cellular automata, accompanied by a thorough user guide; by Rudy Rucker and John Walker.
http://delta.cs.cinvestav.mx/~mcintosh/
A repository with cellular automata related papers, lectures and software concentrating on Rule 110 by Harold V. McIntosh.
http://www.complex.iastate.edu/
2D general-purpose cellular automata simulators for Unix or Java at Iowa State University.
http://www.ddlab.com/
Tools for researching discrete dynamical networks - from cellular automata to random boolean networks; by Andrew Wuensche.
http://swiss.csail.mit.edu/~rauch/dapm/
Minimal discrete models. Cellular automata-like animations without grids or synchronization; by Erik Rauch.
http://www.netplay.com.au/
Cellular Automata software that uses probability theory with Conway's game of life rules to produce new and beautiful animations using DirectX 8.0.
http://members.optusnet.com.au/thekingdoms/download/index.html#HexCells
A hexagonal version of John Conway's game of life, for Windows and Macintosh.
http://www.hexatron.com/hexca/index.html
A Java demonstration of cellular automata on a hexagonal grid.
http://liinwww.ira.uka.de/ca/
IFIP WG Cellular Automata and Machines home page. Resources on CA.
http://www.rennard.org/alife/english/acgb.html
(game of life, brian's brain...) available in PDF, illustrated with a program (CAV) and an applet which show the capability of a conway CA to manage boolean functions as part of a Turing machine(LogiCell).
http://www.ventrella.com/Alife/alife.html
A collection of Jeffrey Ventrella's AL programs, including a very original "Breeding gliders with CA" simulator. Papers on Artificial Life.
http://www.csun.edu/~kme52026/thesis.html
Kellie Michele Evans' PhD thesis.
http://cell-auto.com/
Reversible Cellular Automata, neighbourhoods, billiard ball machines, Java applets. By Tim Tyler.
http://www.mirekw.com/
1D and 2D Cellular Automata viewer, explorer and editor by Mirek Wojtowicz. Huge libraries of CA rules and patterns, gallery of CA rules, news, links. Free 32-bit Windows MCell software.
http://www.mirekw.com/ca/mjcell/mjcell.html
General Cellular Automata Java applet running over 200 rules from 12 CA families, equipped with a big library of patterns. By Mirek Wojtowicz.
http://www.moshesipper.com/
Fine theoretical and practical introduction to Cellular Automata, ALife, and Complex Adaptive Systems.
http://necsi.org/postdocs/sayama/sdsr/
Structurally Dissolvable Self-Reproducing Loop and Evoloop, by Hiroki Sayama.
http://www.stephenwolfram.com/publications/articles/ca/
Technical articles by one of the leading CA researchers, concerning both 1D and 2D Cellular Automata.
http://www.asahi-net.or.jp/~hq8y-ishm/
Many free CA, ALife, and Chaos programs for Macs.
http://psoup.math.wisc.edu/kitchen.html
Colorful images and Java movies of Cellular Automata, with recipes to explain their genesis. Also some tasty Real Recipes. By David Griffeath.
http://www.frank-buss.de/automaton/index.html
A Java Applet for simulating all kind of cellular automata, including Conway's Game Of Life or snowflake generation rules. By Frank Buß.
http://www.softology.com.au/voc.htm
Home page of a versatile Windows software by Jason Rampe. The program covers Cellular Automata, Chaos, and Fractals.
http://quark.phy.bnl.gov/www/xtoys/xtoys.html
A set of Cellular Automata simulators written for XWindows. By Mike Creutz.
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